
Like many of you C64 nostalgics, I loved Piracy in its 8-bit version, but now the aces at Gamesthatwerent.com have recovered the unthinkable… Piracy for Amiga.

Piracy Deluxe is a stunningly recovered gem for the Amiga, transforming a solid C64 strategy classic into a near-perfect unreleased title that’s finally playable after 30+ years.
Players command pirate crews (or themed variants) on a vertical wrap-around net battlefield, blending chess-like strategy with quick tactical jumps. Deploy from hatches, leap to crush foes, sabotage enemy ports, or exploit damaged net sections—AI powered by a refined min-max algorithm scales brilliantly across eight levels, challenging even on stock Amiga hardware.

William van de Coolwijk’s custom animations and seven thematic backgrounds (pirates to dinosaurs) pop with fluid 68000 assembly optimization, using clever buffer-swapping for seamless play during AI turns. Frans Coolen’s modular tunes add era-perfect charm, though some SFX remain unfinished in this recovery. [x](https://x.com/aic_07/status/1905798858187427863)

Guido Gouweloos and Marcel Boeren’s 1992-94 work—99.5% complete—hit snags from publisher fallout post-Commodore bankruptcy, but Guido’s 2025 polish (custom loader, disk handling) makes it boot flawlessly on A500 (1MB RAM) or faster. Extras like the scrapped “Holland” windmill level showcase what could’ve been a UK-published hit. [x](https://x.com/aic_07/status/1905798858187427863)
As a retro fan of Amiga lost media, this feels like unearthing buried treasure—strategic depth meets 90s dream, proving the platform’s enduring magic.
[C64 VERSION]
[ORIGINAL ENTRY AT GAMESTHATWERENT]
[AMIGA-ADF-DOWNLOAD]
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