Last updated on March 5th, 2024 at 10:04 am
Artillery Duel for Commodore 64 is a classic artillery game that offers engaging and strategic gameplay. Released in 1983, the game is a port of the ColecoVision version from Xonox, providing players with an enjoyable experience of turn-based combat and precise aiming.
#### Gameplay and Mechanics
The game’s mechanics are simple yet addictive, allowing players to adjust the angle and power of their shots to accurately target their opponents. The turn-based nature of the gameplay adds a layer of strategy, requiring players to anticipate their opponent’s moves while adjusting their own tactics.
#### Visuals and Presentation
Visually, Artillery Duel for Commodore 64 delivers a charming and nostalgic experience, with its pixelated graphics and straightforward user interface capturing the essence of classic gaming. The game’s simplicity is part of its appeal, offering an accessible and enjoyable experience for players of all ages.
### Scorched Tanks for Amiga 500
Scorched Tanks for Amiga 500 is a shareware classic with a cult status, offering an immersive and challenging artillery game experience. Developed by Michael P. Welsh, the game has garnered a dedicated following and is celebrated for its engaging gameplay and strategic depth.
#### Engaging Gameplay
Scorched Tanks presents players with a vast and compelling artillery game experience, featuring precise aiming, environmental factors, and a wide array of weapons. The game’s mechanics and strategic depth contribute to its enduring appeal, providing players with a challenging yet rewarding gameplay experience.
#### Cult Status and Legacy
Scorched Tanks has achieved cult status within the gaming community, with its engaging gameplay and strategic depth earning it a place among the classic artillery games. The game’s enduring popularity is a testament to its quality and the impact it has had on the artillery game genre.
In conclusion, Artillery Duel for Commodore 64 and Scorched Tanks for Amiga 500 stand as timeless examples of the artillery game genre, offering engaging and strategic gameplay experiences that have left a lasting impact on gaming history. Both games have earned their place as beloved classics, providing players with immersive and challenging artillery combat in the era of classic gaming.
Artillery Duel Deluxe
Artillery Duel is finally enhanced for Commodore 64 version, it has been revitalized with a groundbreaking new feature that transforms the gaming experience. The addition of gameplay against the computer in this recent update on brings a fresh and exciting dimension to the game, addressing a long-standing limitation from the 80s era where players were restricted to competing solely against human opponents.
##########Gameplay Innovation
The introduction of computer-controlled gameplay in Artillery Duel marks a significant evolution in the game’s dynamics. Players can now test their skills and strategies against an AI opponent, adding depth and variety to each match. This enhancement not only enriches the single-player experience but also provides a challenging alternative for those seeking to hone their artillery skills without the need for a human adversary. Also it provides online gaming experience and leader board panel.
##########Revisiting Nostalgia
For fans of the original Artillery Duel, this new feature breathes fresh life into a beloved classic, offering a modern twist while preserving the essence of the original gameplay. The ability to engage in thrilling artillery battles against a computer opponent adds a layer of excitement and unpredictability that enhances the overall replay value and enjoyment of the game.
#############Community Impact
The inclusion of computer gameplay in Artillery Duel has been met with enthusiasm within the retro gaming community. This innovative update not only pays homage to the game’s roots but also demonstrates a commitment to enhancing the player experience by introducing contemporary elements that cater to diverse preferences and playstyles.
A real fresh new boost to pump up your Commodore64 times !!!
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Legacy
Scorched Tanks – Amiga500
Scorched Tanks is a pure and superb evolution of Artillery Duel for Commodore Amiga 500 : featuring 4 players , a huge variety of weapons and of terrains , new options as gravity and a weapon and shield shop .
nxs23.Scorched_Tanks_v1.90(1995)(Dark_Unicorn).zip
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It got a sequel on 3D just named SCORCHED 3D
Scorched 3D is a game based loosely (or actually quite heavily now) on the classic DOS game Scorched Earth “The Mother Of All Games”. Scorched 3D adds amongst other new features a 3D island environment and LAN and internet play.
Scorched 3D is totally free and is available for both Microsoft Windows and Unix (Linux, FreeBSD, Mac OS X, Solaris etc.).
You can pick up the game and begin playing very quickly. Then, when/if you are interested, you can poke in the dimmer recesses of the game and get into the strategy (or just ignore it altogether!).
At its lowest level, Scorched 3D is just an artillery game with two+ tanks taking turns to destroy opponents in an arena.
Choose the angle, direction and power of each shot, launch your weapon, and try to blow up other tanks.
That’s basically it.
But Scorched 3D can be a lot more complex than that, if you want it to be.
You can earn money from successful battles and use it to invest in additional weapons and accessories.
You can play with up to twenty four other players at a time, mixing computer players with humans.
There’s a variety of changing environmental conditions and terrains to be dealt with. After the end of each round (which ends when everybody dies or there’s only one person left), you get to buy stuff using the prize money you won from previous matches.
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OTHERS ARTILLERY CLONES AND SEQUELS
BATTLEDUEL : Artillery Duel Amiga Remake
Two players fight against each other with cannons placed in a windy mountainous landscape. To hit the other they change the powder and angle of the cannons. A duel is finished if one of the cannons is totally damaged.
BattleDuel is a game that was originally developed for the Amiga computer system. In the year 2006 a Java port of the game was released. This allowed the game to be played on a number of additional computer systems (like PCs, Macs, etc.). In 2010 a BattleDuel version for iPhone, iPod and iPad was released.
It was developed by Jochen Terstiege, Michael David and Marco Seine. Michael did all of the graphics, while Marco created all sound effects and the music. Jochen’s task was to take all these ingredients and to put them together to create a nice game. The game got some very good reviews in magazines and working on it was much fun! Check out the history for important dates. You can download the game from the download page or in the App Store. Please also check out the screenshot page.
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