Last updated on September 5th, 2023 at 07:48 am
It will allow you to easily create Commodore Sprites, visually see what they would look like and Export them into your program using any of the Export option. Refer to the Help files for details on how to use each function.
Features:
* 256 Hi Res/Muti Colour Sprites.
* You can Flip, Invert, Copy, Merge sprites and more.
* Sprite Tracer to help with animation.
* Pin Board that will allow you to see what your sprites look like on a Commodore screen.
* Import: Action Replay Mk6 sprite save images, SEUCK sprite file.
* Export: Text file, SEQ file (my own personal creation), Action Replay Mk6 (1 sprite only), SEUCK (only sprite 0 to 125).
Requirements:
Windows XP or Vista (32 or 64 Bit)
DirectX 9c
Improvements and changes in the latest version…
Complete translation/rewrite to Microsoft .NET C++.
Added animation storage, browsing and simultaneous playback.
Downloads…
Sprite Pad 2.0 Beta 1 – July 2014
Sprite Pad 1.8.1 – June 2011
Sprite Pad 1.7 – October 2010
Sprite Pad 1.5 – January 2003