>Dragon’s Lair is a laserdisc video game published by Cinematronics in 1983.In the game, the protagonist Dirk the Daring is a knight attempting to rescue Princess Daphne from the evil dragon Singe who has locked the princess in the foul wizard Mordroc’s castle. It featured animation by ex-Disney animator Don Bluth.
Most other games of the era represented the character as a sprite, which consisted of a series of pixels displayed in succession. Due to hardware limitations of the era, artists were greatly restricted in the detail they could achieve using that technique; the resolution, framerate and number of frames were severely constrained. Dragon’s Lair overcame those limitations by tapping into the vast storage potential of the LaserDisc, but imposed other limitations on the actual gameplay. The success of the game sparked numerous home ports, sequels and related games. In the 21st century it has been repackaged in a number of formats (such as for the iPhone) as a “retro” or historic game. It is currently one of only three video games (along with Pong and Pac-Man) in storage at the Smithsonian Institution in Washington, D.C.
Dragon’s Lair also led to the creation of 1984’s Space Ace, another game animated by Don Bluth and his crew. Space Ace was also a ROM and disc upgrade kit for the Dragon’s Lair cabinets, complete with new control panel overlay, side art and header.
- Dragon’s Lair is a 1990 platform game developed by Elite and released by Epic/Sony Records for the Nintendo Entertainment System. Plotwise, it is identical to the original game.
- Escape from Singe’s Castle, also known as Dragon’s Lair Part II – Escape From Singe’s Castle is a 1987 video game released by Software Projects for the Amstrad CPC, Commodore 64 and ZX Spectrum home computers. Later, Readysoft made the Amiga, Atari ST and PC versions. The game is sometimes referred to as Dragon’s Lair II, but is not to be confused with the official arcade sequel Dragon’s Lair II: Time Warp.
-Dragon’s Lair laserdisc version on a C64.
Need 16MB REU extension: Vice, Chameleon or 1541U.
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>VERSIONS :
IT DOES EXIST ALSO A DRAGON’S LAIR VERSION FOR ZX SPECTRUM SINCLAIR :
>DRAGONS CASTLE A SNES REMAKE FAN TRIBUTE TO DRAGON’S LAIR !
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Well it’s a day of celebration as this post marks the release of the final version of “Dragon’s Castle”, a remake/improvement project of the NES game “Dragon’s Lair” which I have been working on and off on over the last 2 years.
This comes complete with the level editor to make levels as you see fit. Not much in the way of documentation for it but as the game is tile based most things should be relatively easy to work out.
Any bugs/problems/issues, either send me a PM or an email at:
[email protected]Download Link:
http://www.mediafire.com/download/mf82vqh2me8yz97/Dragon’s_Castle.zipFor earlier posts and news on the project you can find that here:
http://www.ttlg.com/forums/showthread.php?t=138312 -
Dragon’s Castle updated to new version of 1.01. This version should help players who were having problems with the snake boss + player fire ball attacks are sped up slightly.
Download Link (1.01):
http://www.mediafire.com/download/7eyw93ju6pvo9sj/Dragon’s_Castle_1_01.zip
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