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Amiga’s Enemy Tempest Of Violence

Posted on April 26, 2016 - April 10, 2026 by Rumblefish

Last updated on April 10th, 2026 at 03:50 pm

Enemy: Tempest of Violence is an action-puzzle game developed by Anachronia and released for the Amiga in 1997.

Enemy: Tempest of Violence is a wildly ambitious action-puzzle game that drops you onto three massive alien ships, controlling a squad of scrappy characters desperate to escape. Think Lemmings meets The Lost Vikings, but cranked up to feverish insanity—guiding your team through labyrinthine levels packed with traps, bizarre enemies, and head-scratching puzzles. You’ll assign roles (builders, bashers, floaters), dodge laser grids, and battle grotesque foes like exploding blobs or tentacled horrors, all while managing limited resources in a frantic bid for survival.
The game’s “batshit craziness” is its secret sauce: nonsensical puzzles (e.g., rerouting plasma vents with exploding sheep?), enemies that defy logic, and a pervasive sense of cosmic pandemonium that feels like a fever dream from a ’90s shareware disc. Mechanics are deep and unforgiving—perfect for masochists who relish trial-and-error chaos—but repetition creeps in on longer hauls, and the blocky, low-res graphics (simple polygons and wireframes) scream early DOS limitations rather than artistic choice.
Reviews remain split: fans rave about the brutal challenge and unhinged creativity, while detractors slam the visuals and grind. Fair enough, but in 2026, its raw ambition shines on emulators. Grab the 2011 Enemy 1: EASYPLAY remix for toned-down difficulty and extras, or download the original from sites like GamesNostalgia. If you love retro oddities that punch above their pixel weight—like a deranged cousin to Commander Keen—this one’s a violent, violent trip worth the nostalgia dive.

Curiosities:

Inspired by Lemmings, but amps the violence with gore and alien weirdness.

Shares DNA with The Lost Vikings in squad management, but goes full sci-fi berserk.

EASYPLAY edition (2011) adds checkpoints, hints, and mercy—ideal for modern play.

Free on abandonware hubs; runs buttery on DOSBox or retro emulators.

Game concept, code & music/sound FX by André Wüthrich. Graphics, alien creation & intro music by Michael Tschögl. Text correction, translation & layout support by Michael Stutz; technical/layout support by Thomas Schneider; additional translation by Jean François Titus; additional text correction by Alan Hodgson.

Min. Specifications: KS 1.2, 1Mb ram.

Anachronia released the German version in Europe in 1997 and the English version shortly afterwards. The English release remained obscure, however, until Alive Mediasoft published it in the UK in 1999.

ENEMY: TEMPEST OF VIOLENCE has been deemed freeware by coder André Wüthrich and is freely available for download from the following source:
[DOWNLOAD]

At 2013 a sequel went out : Enemy 2: Missing in Action

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Posted in Amiga VideogamesTagged violence

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