Last updated on October 16th, 2023 at 12:22 pm
Gyruss (ジャイラス Jairasu) is a shoot ’em up video arcade game developed by Konami, and released in 1983.
Gyruss is a classic shoot ’em up space game that was first released in 1983. It has since been ported to several platforms, including the Commodore 64, Amiga, and ColecoVision.
Gyruss is a shoot ’em up arcade video game designed by Yoshiki Okamoto and released by Konami in 1983. Gyruss was initially licensed to Centuri in the United States for dedicated machines, before Konami released their own self-distributed conversion kits for the game. Parker Brothers released contemporary ports for home systems. The game was designed by Yoshiki Okamoto, who had earlier designed Time Pilot. Due to pay disputes, he was fired after the release of this game, and he soon joined Capcom, where he wrote 1942 and produced Street Fighter II.
The game featured a unique perspective as ships flew toward the player in a cylinder as the player circled the screen. Gyruss was very popular in the 80s, but would the port hold up over 30 years later? The game is presented in a tube-like cylinder meaning enemies will fly in from the sides of the screen and start to get smaller as they reach the center of the screen. They will hang out there for a bit before flying up again appearing larger as they get closer. Gyruss is a unique shooter which is saying something in a decade that is famous for them. The cylinder tube perspective was fun to play but the lack of enemy diversity and simple challenge made the game easier than expected. Gyruss is a solid game overall but there is no plot other than a few words of text.
Gyruss is included in the compilation Konami 80’s Arcade Gallery, released for both the arcade and PlayStation (known as Konami 80’s AC Special in western arcades and Konami Arcade Classics in the North American PlayStation version). It is also part of Konami Collector’s Series: Arcade Advanced for the Game Boy Advance. The Konami Live! Plug and Play PC controller includes an emulated online Gyruss, as well as five other Konami titles.
Gyruss is a classic of the shoot ’em up genre, and it has been included in several “best of” lists. It is known for its smooth scrolling, challenging gameplay, and excellent sound effects. The game’s soundtrack is a unique arrangement of Johann Sebastian Bach’s “Toccata and Fugue in D Minor,” which is played in a fast-paced, electronic style. Gyruss was popular in Japan upon its release, and it caused a shortage of 100-yen coins. The game’s popularity led to several sequels and spin-offs, including Gyruss Deluxe and Gyruss Reborn.
##########Gyruss for ColecoVision
– Classic Game Room reviewed the ColecoVision version of Gyruss on Dailymotion. The reviewer praised the game’s graphics and sound, as well as its challenging gameplay. He noted that the ColecoVision version was technically solid and faithful to the arcade original.
#######Curiosities about Gyruss
– Gyruss is a shoot ’em up space game that emulates the gameplay styles of Galaga and Tempest. It features pure gameplay that is challenging and engaging.
– Gyruss is considered a classic of the shoot ’em up genre, and it has been included in several “best of” lists. It is known for its smooth scrolling, challenging gameplay, and excellent sound effects.
– Gyruss was developed by Konami, a Japanese video game company that is known for creating many classic arcade games. The game was designed by Yoshiki Okamoto, who also designed several other classic arcade games, including Time Pilot and 1942.
– Gyruss was one of the first arcade games to feature stereo sound. The game’s soundtrack is a unique arrangement of Johann Sebastian Bach’s “Toccata and Fugue in D Minor,” which is played in a fast-paced, electronic style.
– Gyruss was popular in Japan upon its release, and it caused a shortage of 100-yen coins. The game’s popularity led to several sequels and spin-offs, including Gyruss Deluxe and Gyruss Reborn.
Hardest on playability than the original and the ported versions! Too bad!