Last updated on February 13th, 2024 at 04:14 pm
Henry’s House, released in 1984 by English Software, is a single-screen platformer game for the Commodore 64. Developed by Chris Murray, the game offered players a classic platforming experience within the constraints of early home computer hardware.
###Gameplay and Visuals
The game’s premise is simple: players control Henry as he navigates various single-screen rooms, each presenting its own unique challenges. The visuals, typical of the era, were limited by the C64’s hardware but managed to convey the game’s platforming elements effectively. The goal in each room is to guide Henry to the exit, overcoming obstacles and enemies along the way.
###Controls and Reception
Henry’s House utilized the C64’s joystick for controls, a common input method for platformers of the time. While the game didn’t receive extensive reviews, it is remembered as a modest and enjoyable addition to the C64’s library. The lack of in-depth critiques may be due to the game’s relatively simple and straightforward nature, which was common for many early home computer titles.
###Legacy and Nostalgia
For many retro gaming enthusiasts, Henry’s House represents a bygone era of gaming, where simplicity and creativity were paramount. The game’s legacy endures through the memories of those who experienced it during the C64’s heyday. Its place in the broader history of platformer games is a testament to the diverse range of experiences offered by early home computer gaming.
Henry’s House for the Commodore 64 is a charming example of the platformer genre during the early days of home computer gaming. While it may not have achieved widespread acclaim, its place in the hearts of retro gaming enthusiasts is secure, serving as a reminder of the creativity and innovation that defined gaming in the 1980s.
Creator: Chris Murray; Musician: Chris Murray; Genre: Platformer, Single Screen Players: 1 Only
Amiga Henry’s House
Game description: A game from the eighties Atari 800XL. Being tiny must be difficult for anyone, but especially for the Prince’s son. For Henry, heir to the throne (at some point down the line) henry has foolishly been drinking strange potions found in the palace laboratory and now finds himself a mere 6 inches tall. So,can you Help Henry to find the antidote
In this platformer, the player has to guide Henry through the numerous rooms of his house. Each room is a screen-sized level filled with deadly household-items such as toothbrushes, teapots, flying toast or coffee machines. Touching one of these objects or falling from too high kills Henry. The goal of each room is to reach the exit, however, before the exit opens up, Henry has to collect a key and all items that are spread throughout the level. In order for a key to appear, Henry usually has to collect a special item that sometimes adds more obstacles to a room.