Last updated on September 7th, 2023 at 12:45 pm
Highway Encounter is a Commodore 64 game released in 1986 by Gremlin Graphics. It is a strategy/action game played from a 3D isometric perspective in which the player must successfully escort a bomb along a long, straight stretch of highway and into the alien base at the end of it.
The game’s graphics and sound are good for the time, and the gameplay is challenging and enjoyable.
The game’s use of a 3D isometric perspective adds a unique perspective to the gameplay, and the use of hazards such as barrels and explosive mines adds an extra layer of challenge.
The game’s controls are easy to learn, and the game is accessible to players of all skill levels.
The game’s difficulty ramps up as the player progresses, with more challenging enemies and obstacles.
The game’s thirty screens provide a good amount of content, and the game is replayable due to its high level of challenge.
Highway Encounter was developed by Costa Panayi, who also coded other popular games such as Android and Cyclone.
The game was released for other platforms, including the ZX Spectrum, Amstrad CPC, MSX, Sharp MZ, and Tatung Einstein.
The game’s use of a 3D isometric perspective was impressive for its time and added a unique perspective to the gameplay.
The game’s thirty screens provide a good amount of content, and the game is replayable due to its high level of challenge. The game has a dedicated fan base, with some fans creating custom levels and graphics for the game.
Vorton is a remake of the classic game Highway Encounter. It is built with Simple DirectMedia Layer libraries, portable on Windows, Linux, Dreamcast, GP32..
Vorton SourceForge Project – Main project site.
CRASH 20 – Highway Encounter Review.
T.A.C.G.R. – Amstrad CPC Rom and Documentation.
SDL – A cross-platform multimedia library.
SDL for GP32 – GP32 Port.
GP32 Spain – Spanish GP32 Scene.
Talfi’s World – Spanish Dreamcast Scene.