Last updated on November 28th, 2024 at 04:52 pm
Hunter’s Moon is a shoot ’em up game programmed by Martin Walker for the Commodore 64 and published by Thalamus in 1987.
The game features procedural content generation, with 128 levels divided into 32 star systems. The objective of the game is to collect enough star cells within a strict time limit to skip the remaining levels in the current star system and pass on to the next. The game is a single ~64kb binary, but the game world is large and innovative. The music was composed by Matt Gray.
Hunter’s Moon is a good mixture of innovative and intuitive, despite being different from other games of this genre at that time, it is not unnecessarily complicated. The game received a score of 92% in computer games magazine Zzap!64, earning its Sizzler accolade.
Overall, Hunter’s Moon is a classic game that is still enjoyed by retro gamers today. The game’s procedural content generation and innovative gameplay make it stand out from other games of its time. If you are a fan of shoot ’em up games, Hunter’s Moon is definitely worth checking out.
The Remake
The C64 Classic Hunter’s Moon by Thalamus owns its retroremake
by the divine Ovine Design aka Trevor Smila Storey :