Last updated on March 8th, 2026 at 05:13 am

A game for ZX Spectrum, about the Von Richthofen’s dog Moritz. He gets his revenge…
In Moritz Strikes Back (2019, by Sebastian Braunert), the Red Baron’s loyal pooch Moritz—star of the cult hit *Super Moritz*—returns for canine vengeance. Tired of fetching glory for his WWI-flying master, this pixelated pup leaps into 32 fiendishly crafted levels packed with precarious platforms, snarling foes, and brain-teasing obstacles. Bounce, dash, and chomp your way through aviation-themed chaos, from zeppelin wreckage to biplane dogfights, all rendered in lush ZX Spectrum colors that pop like a ’80s fever dream.
Controls snap with precision—intuitive jumps and responsive actions make every pixel-perfect leap feel rewarding. The challenge ramps smartly: early levels tease your reflexes, later ones demand pattern mastery without rage-quits. A cheeky storyline unfolds via crisp cutscenes, hooking you with Moritz’s underdog (pun intended) revenge arc. High replayability shines in speedruns, score chases, and hidden secrets, perfect for 8-bit obsessives.
ZX Spectrum Curiosities:
Inspired by real history: Moritz was Baron Manfred von Richthofen’s actual dog, buried with honors—Braunert flips the tale into playful payback.
32 levels span diverse biomes, from trenches to skies, with bosses like rogue aces and mechanical hounds.
Soundtrack slaps with chiptune bangers; graphics push Spectrum limits using multicolour tricks for vibrant, fluid animation.
Successor to 2015’s Super Moritz, it sold out physical runs via homebrew labels like Cronosoft, now a collector’s gem.
Community thrives: Speedrunners hit sub-1-hour completions; emulators like Fuse make it accessible on modern PCs.







