Last updated on September 15th, 2023 at 08:45 am
An 8-Bit style arcade random dungeon crawl. My first completed game developed with AMOS Pro, Deluxe Paint, Pro Tracker. Music by TobbX, additional graphics by cesarloose and Nintendo.
Title Screen: Move joystick up and down to choose between 1 Player,
2 Player, Display Highscore and Quit.
>In game: Joystick to move, fire to attack, fire + direction to throw a
fireball, stand still facing projectiles to bounce them away with your shield.
Suggested Win UAE Settings:
CPU & FPU Settings:
CPU: 68040, MMU
FPU: None
CPU Emulation Speed: Approximate A500/A1200 or Cycle Exact
Cycle Exact CPU Emulation Speed: CPU Frequency – Custom, 25Mhz
Chipset Settings:
Chipset: AGA, Cycle Exact (Full), Cycle Exact (DMA, Memory Accesses),
Chipset Extra – A4000
Collision Level:: Full
Advanced Chipset Settings:
Compatible Settings
ROM Settings:
Main ROM file: Kick 3.1
RAM Settings:
Chip: 8MB