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Tag: ovine

PARADROID REMAKES

Posted on October 4, 2015 - September 18, 2018 by nexus23

Paradroid_cover

>Paradroid is a Commodore 64 computer game written by Andrew Braybrook and published by Hewson Consultants in 1985. It is a Shoot ’em up with puzzle elements that was critically appraised at release.

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Posted in Amiga, Amiga Videogames, C64, C64 VideoGames, Remakes, RetroFuture, Spectrum SinclairTagged andrew braybrook, freedroid, heavy metal, hewson, ovine, paradroid, quazatron, remake retroremake, trevor smila storeyLeave a comment

MYTH History in the Making

Posted on March 6, 2014 - September 19, 2021 by nexus23

>MYTH : History in the Making is a video game developed by System 3 Software at 1992,
first released for Commodore 64 and further 8Bit Machines like Spectrum Sinclair then ported to Commodore Amiga .
The C64 Version gets as the Playable Hero a common student ended in a mythological quest seeking his freedom by not only defeating enemies but also solving how to beat them according to the proper novels from historical myth such as Hydras , Medusa , Zeus , Odin .

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Posted in Amiga, Amiga Videogames, C64, C64 VideoGames, Remakes, RetroFuture, Spectrum SinclairTagged amiga, ankalagan, Anubis, barbarian, c64, demons, Giants, history in the making, Hydras, maelstrom, myth, odin, ovine, Pharaon, Ra, remake, retro, retroremake, skyros, smila, spectrum sinclair, student, system3, thor, vikings, zeus, zxLeave a comment

Hunters Moon Remake

Posted on July 29, 2013 - September 25, 2015 by nexus23

huntersmoon

Hunters Moon Remake

>SOURCE.LEMON64

It’s a blaster without equal: a beautifully-crafted combination of puzzle game and pulsating action. You’re stranded in a universe of organic, self-regenerating hives, and to escape you need to capture the starcells which lie at their heart. You only have two problems. Problem One: the starcells are heavily protected by traps, puzzles and erratic, worm-like creatures. Problem Two: there are 128 levels ahead of you, spread across 16 star systems.

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Posted in C64, C64 VideoGames, Remakes, RetroFutureTagged c64, hunters moon, ovine, remake, retroremake, thalamusLeave a comment

TOTAL ECLIPSE REMAKE

Posted on July 23, 2013 - September 18, 2018 by nexus23

Total Eclipse is a first person adventure game released for the Amiga, Atari ST, Amstrad CPC, Commodore 64, PC and ZX Spectrum computers in 1988. It can also be considered an early example of a First-person shooter.

teclipse

Total Eclipse Remake

The game backstory as explained in the manual is that an evil Ancient Egyptian priest has put a curse on a massive pyramid dedicated to the Sun God, Ra. Any object obstructing Ra’s shrine from the Sun would be destroyed. The protagonist is an unnamed archeologist who learns that October 26, 1930, a total eclipse will obstruct the sun above Cairo, and the protagonist realized that the curse will cause the Moon to explode, devastating Earth with its debris. The protagonist then decides to travel to that pyramid and destroy the shrine to Ra, preventing the curse/prophecy.

The game starts with the protagonist having just arrived with a biplane parked outside the pyramid he is about to enter, two hours before the eclipse. The player has to enter and explore the pyramid, avoid traps, trigger and activate puzzles and navigate through maze-like rooms. Causes of death include dehydration, and heart attack caused by various hazards such as falling off ledges, getting crushed by falling stones and taking hits from poison darts. Throughout the maze the player can discover treasure to accumulate the score, and also ankhs that serve as keys to locked doors.

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Posted in C64, C64 VideoGames, Remakes, RetroFutureTagged arch, egypt, freescape, moon, ovine, pyramid, remake, retroremake, smila, sun, total eclipse, trevorLeave a comment

EXILE REMAKES

Posted on July 13, 2013 - September 18, 2018 by nexus23

ex3

Exile is a single-player action-adventure video game originally published for the Acorn Electron and BBC Micro in 1988 by Superior Software and later ported to the Commodore 64, Amiga, CD32 and Atari ST, all published by Audiogenic. Exile’s game physics engine qualifies it to be the first game to have a complete Newtonian motion model. At the time of its release it was considered to push the boundaries of what was possible on home computers, particularly on the 8-bit platforms. It remains probably the most complex game available for the BBC Micro. The game was designed and programmed by Peter Irvin (author of Starship Command, a space shoot-em-up with an innovative control system) and Jeremy Smith (author of Thrust, a game based on cave exploration with a simpler physics model).

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Posted in Amiga, Amiga Videogames, C64, C64 VideoGames, Remakes, RetroFutureTagged 16bit, 8bit, a.i., acorn, exile, nameless, newton, ovine, phoebus, physics, remake, retroremake, smila, trevorLeave a comment

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