In this post we shall publish and update various amiga games that got less fame but that still own ability to entertain nostalgic players , let’s start:
Jocky Wilson’s Compendium of Darts by Zeppelin Games, one of the best , and maybe the only, darting game on Commodore Amiga,
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>Donkey Kong (Japanese: ドンキーコング Hepburn: Donkī Kongu) is an arcade game released by Nintendo in 1981. It is an early example of the platform game genre, as the gameplay focuses on maneuvering the main character across a series of platforms while dodging and jumping over obstacles.
Continue reading “C64 DONKEY KONG SERIES”
>The debut release from Magnetic Realms is a Sci-Fi action adventure called “Inescapable”.
Unravel the mystery uncovered by a remote interplanetary mining operation. What did they find? What threat does it pose? And ultimately, what does it truly mean to be a hero?
Side scrolling action combined with adventure style puzzles.
A large world to explore with an intriguing story and an unusual, thought-provoking ending.
Hand drawn pixel art for a classic Amiga/Atari ST 16-bit era graphical style.
Features optional CRT screen simulation effect for a more authentic look on modern LCD monitors.
Available DRM-free for Windows, Mac and Linux.
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-Amiga Immortals Hits Volume 3 by Nexus23 Labs
————http://nexus23.com—- or .org———————-
Amiga Immortals Hits Volume III
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Ghosts ‘n Goblins (魔界村 Makaimura, “Demon World Village”) an immortal videogame from 80s.
Check also Ghost ‘n’ Goblins Remake 2019.
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Battle for Asciion is created with the aim of demonstrating that fun is above all else. We took it as a personal challenge the creation of a game using only ASCII characters and show that even with these restrictions our creativity wouldn’t be limited.
Continue reading “Relevo RetroGames”
The Game & Watch (G&W) series were handheld electronic games made by Nintendo
and created by its game designer Gunpei Yokoi from 1980 to 1991.
Most featured a single game that could be played on an LCD screen,
in addition to a clock and an alarm. Most titles had a ‘GAME A’ and a ‘GAME B’ button.
The units used LR4x/SR4x “button-cell” batteries, the same type used in most laser pointer devices.
There are variations in height for button cell batteries, and the G&W units used the shorter height variety.
Specifically, they were packaged with Maxell LR43 batteries.
LCD GAMES FROM 80S REMAKES
We made a compilation with :
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