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TRINITY by Infocom

Posted on February 18, 2015 - May 3, 2026 by Rumblefish

Last updated on May 3rd, 2026 at 05:49 am

Trinity is a text adventure game developed by Infocom in 1986.

Trinity delivers a gripping atmosphere that pulls you into a nightmarish blend of time travel and nuclear dread, though its story unfolds more through implication than explicit plot—echoing the shadowy tensions of the Cold War era. Its meticulously crafted puzzles demand sharp logic and patience, making it brutally difficult even for Infocom veterans. This starkly contrasts the whimsical absurdity of Hitchhiker’s Guide to the Galaxy, Trinity’s emotional polar opposite: where one delights with humor, this one chills with moral gravity.
Yet that’s part of its power. For many, it’s the most engrossing interactive fiction they’ve encountered in years, blending narrative depth with political bite in a way few games match.

BUG VERSION

1. The Book of Hours is not reversed after passing through the Pergola in any version of the game. This could be considered more of a design flaw than an actual bug. (Or perhaps the book doesn’t change because it represents time, which, unlike directions, cannot be reversed.)

2. When you’re on the paper bird above Nagasaki, and you hear the plane approaching, type LISTEN. You’ll die, but the message will be the same as if you’d still been on the ground rather than flying on the paper bird.

3. Saying ROADRUNNER, DROP ME results in “The roadrunner drops yourself at your feet.” The room description then says “There’s yourself here.” Leaving the location and coming back does not change the situation. And strangely, referring to the dropped “yourself” is interpreted by the game as an attempt to interact with the roadrunner. The roadrunner will only drop “you” once — trying it again causes the game to say “The roadrunner doesn’t have that.”

4. Carrying the splinter into the bottom of the reservoir also reveals a small blooper. The room description talks about the lantern’s beam, even if you are carrying the splinter instead of the lantern. Evidently the author never considered the possibility of someone going to the Trinity site without solving all the other puzzles first.

5. Typing THANKS gives the reply “There’s no need to thank the b .” — Graeme Cree

6. You can prevent the origami bird from being damaged in the pram ride by emptying the bag of crumbs and storing the bird there. Thus, you never need to give it to the little girl to refold it. This works in both releases. — Allen Garvin

7. No matter where you are in the game, the command FIND LONDON gives the response “You’re already in London.”. FIND NAGASAKI on the other hand works correctly, and gives the response “You’ll have to do that yourself.” if you are elsewhere. — Zach Matley

[TRINITY-DOWNLOAD_Amiga_ADF]

Solution on Lemon but we won’t get any disturb in linking it, worthless to give it .

We found only working version, for Amiga, all the C64 versions we tried didn’t work for some reason.

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Posted in Amiga Videogames, cold warTagged trinity

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