Highway Encounter Remake
Highway Encounter is a computer game released on the Sinclair ZX Spectrum 48K, Amstrad CPC, MSX, and Commodore 64 by Vortex Software in 1985. It was written by Costa Panayi who also coded Android, Android 2, TLL, Cyclone and Revolution.
Highway Encounter is a strategy/action game played from a 3D isometric perspective in which you must successfully chaperone a bomb along a long, straight stretch of highway and into the alien base at the end of it. There are thirty screens to pass through and most are filled with hazards that threaten to block your progress (such as barrels) or destroy you (aliens and explosive mines).
Players control a robotic “Vorton” (resembling a dalek from Doctor Who) and one of the things that provides Highway Encounter with its unique appeal is that the bomb is constantly being pushed onwards by your extra lives – four more Vortons, who accompany you along the highway. A key strategic element to the game is for the player character to travel several screens ahead of the bomb to clear a safe path for it; normally this would be done by temporarily blocking the bomb’s forward motion. However, if the bomb is left in an unsafe location, it is possible for all your extra lives to be lost without the player character being destroyed once. Once all spare lives are lost, the player character must manually push the bomb.
The game was unofficially ported to Sharp MZ-800 by Ladinek Software.
>Vorton is a remake of the classic game Highway Encounter. It is built with Simple DirectMedia Layer libraries, portable on Windows, Linux, Dreamcast, GP32..
Vorton SourceForge Project – Main project site.
CRASH 20 – Highway Encounter Review.
T.A.C.G.R. – Amstrad CPC Rom and Documentation.
SDL – A cross-platform multimedia library.
SDL for GP32 – GP32 Port.
GP32 Spain – Spanish GP32 Scene.
Talfi’s World – Spanish Dreamcast Scene.