>M.U.G.E.N (also known simply as MUGEN) is a freeware 2D fighting game engine designed by Elecbyte. Content is created by the community, and thousands of fighters, both original and from popular fiction, have been created. It is written in C and originally used the Allegro library. The latest versions of the engine now use the SDL library.
At most, two human players can control characters, with others being controlled by the engine’s AI (including Watch Mode, a demo mode where the computer controls all characters). In addition, several gameplay modes are available via the main menu.
The main mode of play is Arcade mode, where a character fights random characters as in other fighter games or use a coding to decide order. There are also three different kinds of Team modes: Single, Simul, and Turns. A fourth mode, Tag, is listed in the EXE along with two related script controllers, but was never used. In Team mode, either side can use any of the team modes. Single is identical to not having a team, Simul gives that side a computer-controlled partner who fights simultaneously, and Turns uses a different character for each round of play, varying from a set number usually from 2 to 4 different characters in a row.
Elecbyte released the customizable fighting game M.U.G.E.N in 1999. The engine was originally released on July 17, 1999. Beta versions of it were made to work on MS-DOS and Linux platforms (Windows platform was never officially released until the release of 1.0 RC1 version, previous Windows unfinished versions were “leaked” since 2003), distributed through their website. The Mac OS X version was released by Mugenformac. The engine allows users to insert created characters, background stages, and other game objects through interpreted text files, graphics, and sound compilations to create a functioning fighting game similar to commercial games.
While the engine is set up primarily for fighting game development, several other book types have been developed using it, including shooter and platform style games. Officially, Elecbyte claims to have forgotten what the acronym M.U.G.E.N stood for, but the readme documentation states that its meaning referred to the days when the engine was meant to emulate shooting games as opposed to fighting games. The meaning of “mugen” (無限) in Japanese, “unlimited” or “infinite“, may have influenced the naming. M.U.G.E.N later expanded into a wide variety of teams and communities such as Mugen Fighters Guild, Mugen Infantry and Mugen Free For All. M.U.G.E.N. also gained more mainstream press with the creation of the Twitch.tv live stream called Salty’s Dream Cast Casino, where viewers can bet with fake money on CPU matches played using the engine.
>NEXUS23 EPOCH of ANARCHY :
Well we set a screen pack as game interface , a various teams of characters : Tatsunoko, Masters of the Universe, Marvel, DC Comics, Lucas Arts, The Ring, Tekken, some from anime like Devil Man, Gundam, etc. but there are many many more.
The result are brilliant death matches against different way to fight in different scenarios, also these can be set from user among further customization of enemies level, difficulties, etc.
>LINKS TO MUGEN BEST SITES :
>If you like this post then you would visit also this one : Go Nagai Super Robots War<