The player must make his way through the complex of rooms (consisting of the warehouse, dark underground tunnels and the secret command center) to find the disk and escape. The player has an energy bar which is depleted by falling too far, crouching under water or being attacked – if the energy bar is completely depleted or if time runs out then it is game over. It can be replenished by standing still and resting if he finds a safe area.
The saboteur can crouch, climb ladders, run and attack enemies by punching and drop-kicking them. He begins with a single shuriken as a weapon and can also utilise improvised weapons (such as bricks and pieces of pipe) found in rubbish piles and boxes around the warehouse. The warehouse contains many security systems the player will need to defeat or avoid. These include guards (who can use hand to hand combat and guns) who stand still and will chase and attack the player if they see him or if he makes too much sound. The guards are assisted by guard dogs and automatic gun emplacements.
Saboteur! also has a difficulty level selection that can be chosen before a game begins. There are several of these and they determine how many guards are on watch, how much time saboteur will have to complete his mission and how easy the route to the disk and helicopter will be (i.e. how many security doors on the way are locked and will need to be opened in some way).
The game was followed by Saboteur II: Avenging Angel in 1987.
Saboteur II: Avenging Angel is a video game created by Clive Townsend and released by Durell Software in 1987 for the ZX Spectrum, Amstrad CPC and Commodore 64 platforms. It is a sequel to the 1985 video game Saboteur. Saboteur II was one of the first action-adventure games to feature a female protagonist. In 1989 the C64 version was re-released by Encore.
The player takes control of a female ninja named Nina (a sister of Ninja, the deceased hero of the original Saboteur), who must break into a dictator’s high-security compound to alter the course of a nuclear ballistic missile and then escape.
The enemy’s command centre and office complex is being built on top of a mountain filled with underground tunnels and caverns. An armoury building is on the top left of the mountain, a missile silo is on the top right, while the central top area is still being developed; there is only one way out of the mountain, which is the long entrance tunnel on the bottom left.
There are nine missions of increasing difficulty level, each with more objectives (such as collecting more pieces of punched tape, or having to disable an electrified perimeter fence protecting the tunnel):
- Mission name: Rin (Strength of mind and body)
- Mission name: Kyo (Direction of energy)
- Mission name: Toh (Harmony with the universe)
- Mission name: Sha (Healing of self and others)
- Mission name: Kai (Premonition of danger)
- Mission name: Jin (Knowing the thoughts of others)
- Mission name: Retsu (Mastery of time and space)
- Mission name: Zai (Control of nature’s elements)
- Mission name: Zen (Enlightement)
>A cool Saboteur fan site : Saboteur II(Russian)
>Saboteur Remake :
-Another remake , the glorious Saboteur series for c64 , I and II ,
same style of game , redefined graphic but not that good playing .
Saboteur 95 is a free fan-made game inspired by
the classic Clive Townsend’s Saboteur.
As a ninja you have to complete your mission.
Explore the enemy facility, fight your way through dangerous tunnels,
sabotage key elements and try to escape.