Sid Meier’s Pirates! is a video game created by Sid Meier and developed and published by MicroProse in 1987. It was the first game to include the name “Sid Meier” in its title as an effort by MicroProse to attract fans of Meier’s earlier games, most of which were combat vehicle simulation video games. The game is a simulation of the life of a pirate, a privateer or a pirate hunter in the in the 16th, 17th and 18th centuries.
Pirates! is set in the Caribbean. The Pirates! playing field includes the Spanish Main (namely the northern coast of South America), Central America and the Yucatán Peninsula, the entire Gulf of Mexico, Florida, and all Caribbean islands, plus Bermuda. The player is free to sail to any part of the above-mentioned lands, stopped by an invisible barrier southeast of Trinidad, all the way north to just northeast of Bermuda.
The game was widely ported from the original Commodore 64 version, first to the Apple II (1987), then later to the PC (1987), Apple IIGS (1988), Macintosh (1988), Amstrad CPC (1988), Atari ST (1989), Amiga (1990) and Nintendo Entertainment System (1991). The Nintendo Entertainment System port was developed by Rare Ltd. and published by Ultra Games. Notably, tobacco is replaced as a trade item by “crops” because of Nintendo’s family-friendly requirements.
Sid Meier’s Pirates Remake! is a 2004 strategy/action/adventure computer game developed by Firaxis Games and published by Atari. The game is a remake of Sid Meier‘s earlier 1987 game, also named Sid Meier’s Pirates!. Overall, the gameplay remains similar to the original game, though it features a 3D game engine (NDL’s Gamebryo). Some elements such as sun sighting have been removed, but other features have been added, such as a ballroom dancing mini-game and an improved turn-based land combat system.