Space Invaders (スペースインベーダー Supēsu Inbēdā ) is an arcade video game developed by Tomohiro Nishikado and released in 1978. It was originally manufactured and sold by Taito in Japan, and was later licensed for production in the United States by the Midway division of Bally. Space Invaders is one of the earliest shooting games and the aim is to defeat waves of aliens with a laser cannon to earn as many points as possible. In designing the game, Nishikado drew inspiration from popular media: Breakout, The War of the Worlds, and Star Wars. To complete it, he had to design custom hardware and development tools.
It was one of the forerunners of modern video gaming and helped expand the video game industry from a novelty to a global industry (see golden age of video arcade games). When first released, Space Invaders was very successful.
The game has been the inspiration for other video games, re-released on numerous platforms, and led to several sequels. The 1980 Atari 2600 version quadrupled the system’s sales and became the first “killer app” for video game consoles. Space Invaders has been referenced and parodied in multiple television shows, and been a part of several video game and cultural exhibitions. The pixelated enemy alien has become a pop culture icon, often used as a synecdoche representing video games as a whole.
Space Invaders Remakes:
The Atari 2600 version of Space Invaders was possibly the best and most appreciated version of the popular arcade game produced for any home console. This remake captures the gameplay of the classic 2600 version including many of it’s game variations:
The Classic Videogame back in 80’s is now available in OpenGL library
*ed2k emule client is required
>Another Space Invaders Remake : Space Invaderz , similar to original for nostalgic people
grab it at : TechVision-SPACE INVADERZ (Actually Down for Rebuilding)
>Hyperspace Pirates is the last S.I.Remake from Sourceforge :
“Hyperspace Pirates – Aliens Robbing Rum” is a 3D-remake of the classical arcade game Space Invaders. It is developed by six students at the KIT in Karlsruhe (Germany). Coded in C# it runs on Windows machines with XP or newer OS. Requires: DirectX 10, XNA 4.0 and .NET 4 framework.
>Another Space Invaders from MinionSoft :
>And the last one by Graeme Software :
A one-switch remake of Taito’s 1978 Space Invaders.
Highly reconfigurable to allow users to set-up the game difficulty to suit them.
2009 Graeme’s Free Games