>Curse of the Aztec Tomb was a game by Antony ‘Ratt’ Crowther former designer, programmer and musician of Commodore 64 games. During the 1980s he worked for Alligata, Gremlin Graphics and later Crowther’s own company, Wizard Development.
The first computer game he created was a version of the board game Mastermind which was written for the Pet 4032.He gained high status among C64 users in the mid 80s with his highly prolific output, developing complete professional games in only two weeks. Crowther teamed up with fellow C64 musician, Ben Daglish, forming W.E.M.U.S.I.C., which stood for “We Make Use of Sound In Computers”.
>Alligata was a computer games developer and publisher based in Sheffield in the UK in the 1980s.
The company was founded by Mike Mahoney and Dave Palmer around 1982. They produced games for a number of home computers including the Commodore 64, BBC Micro, Acorn Electron and ZX Spectrum. They also published budget priced software under the Budgie label.
Dave Palmer left in October 1986 to set up the budget label Alternative Software. Mike Mahoney also left in 1988 with the company releasing its final games in 1989. FAVORITE TITLES : C64 : Blagger 1983 Alligata Software Livingstone, I Presume? 1987 Alligata Software
SON OF BLAGGER REMAKE
Project description :
Son of blagger is a platform game made in 1983 for the commodore 64. It was written by Anthony Crowther (c.f http://www.the-commo…ther/Page1.html)
Anthony Crowther was a famous programmer at that time, as very often he was writing alone his games (doing programming, graphics and music). He was also a very prolific programmer, as he could write games in a few weeks. I was a fan of Anthony Crowther and i decided to make a remake of ‘Son of blagger’.
As i wanted the remake to look and behave as much as possible as the original game, i spent a lot of time doing reverse engineering of the C64 executable. I updated the graphics by smoothing them and adding light and shadow effects. This is the first trime i tried to program a game.
The goal of the player on each level is manipulate Blagger, a burglar, to collect the scattered keys and then reach the safe. The keys must be collected and the safe opened in a set amount of time. Blagger can walk either left or right, or jump left or right. He must avoid monster and deadly objects.
Left and right arrows to move and space to jump.
The player can’t make ‘double jumps’, except if he is on a slide. Beyond a given distance, the falls are deadly, except if he is on a slide.