>Archon is a war between the Light and the Dark: two armies of creatures and persons of myth and legend, called by the game “icons.” Each side begins with a force of 18 icons, with 8 different types per side. The Light and the Dark do not share any types, yet the teams are very evenly matched. The armies alternate turns, maneuvering for position on a chessboard-like Strategy Screen. On a single turn either one spell may be cast, or one icon moved. Turns may not be passed. Whenever an icon is moved to a square already occupied by an opposing piece, a battle ensues on the Combat Screen, where each different type of piece has its own hit points, attack damage, and so on, detailed below. The winning icon keeps the square, while the loser is eliminated from the game (both icons may be destroyed in the battle, in which case both are eliminated).
..and…Finally the ancient 1983 Battle between the Light and the Dark