In this post we shall publish and update various amiga games that got less fame but that still own ability to entertain nostalgic players , let’s start:


Jocky Wilson’s Compendium of Darts by Zeppelin Games, one of the best , and maybe the only, darting game on Commodore Amiga,

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>Donkey Kong (Japanese: ドンキーコング Hepburn: Donkī Kongu?) is an arcade game released by Nintendo in 1981. It is an early example of the platform game genre, as the gameplay focuses on maneuvering the main character across a series of platforms while dodging and jumping over obstacles.

Continue reading “C64 DONKEY KONG SERIES”


>The debut release from Magnetic Realms is a Sci-Fi action adventure called “Inescapable”.
Unravel the mystery uncovered by a remote interplanetary mining operation. What did they find? What threat does it pose? And ultimately, what does it truly mean to be a hero?
Side scrolling action combined with adventure style puzzles.
A large world to explore with an intriguing story and an unusual, thought-provoking ending.
Hand drawn pixel art for a classic Amiga/Atari ST 16-bit era graphical style.
Features optional CRT screen simulation effect for a more authentic look on modern LCD monitors.
Available DRM-free for Windows, Mac and Linux.

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Amiga Immortals Hits Volume III

-Amiga Immortals Hits Volume 3 by Nexus23 Labs
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Amiga Immortals Hits Volume III

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Ghosts ‘n Goblins (魔界村 Makaimura?, “Demon World Village”), alternative spelling Ghost’n Goblins, is a 1985 platform game developed by Capcom for video arcades and has since been released on several other platforms. It is the first game in the Ghosts ‘n Goblins franchise.

Ghosts ‘n Goblins is a platform game where the player controls a knight, named Sir Arthur, who must defeat zombies, ogres, demons, cyclopes, dragons and other monsters in order to rescue Princess Prin Prin, who has been kidnapped by Satan, king of Demon World. Along the way the player can pick up new weapons, bonuses and extra suits of armor that can help in this task.

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Relevo RetroGames

Relevo RetroGames



Battle for Asciion is created with the aim of demonstrating that fun is above all else. We took it as a personal challenge the creation of a game using only ASCII characters and show that even with these restrictions our creativity wouldn’t be limited.

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