How We thought Cyberpunk in 90S and How We think to it Nowadays


HOW WE THOUGHT TO CYBERPUNK IN 90S, just named Cyberpunk, is a 1990 documentary by Marianne Trench about the cyberpunk culture and it’s aspects. It covers topics such as hacking, virtual reality, mind machines, implants, cyber arts, literature, music, and it features interviews with

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Shadowrun Returns


Shadowrun Returns enters the Matrix

>Cyberspace was cut from the original design for Shadowrun Returns to keep the crowdfunded RPG at a reasonable scale and budget, but what’s cyberpunk with a virtual world? After tossing out loads of ideas, developer HareBrained Schemes has finally found a way to make the Matrix work, albeit less vast than in the tabletop RPG.
“The issue was (and is) how we integrate the idea of a decker entering the Matrix with the rest of the game AND within the boundaries of our production reality. To do it (at least close to right) it would need its own look and feel.

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