<Time Gal (Japanese: タイムギャル Hepburn: Taimu Gyaru?) is an interactive movie video game published by Taito, released in Japan in 1985. It is an action game full motion video (FMV) to display on-screen action.

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>Arkanoid (アルカノイド Arukanoido?) is an arcade game developed by Taito in 1986.It expanded upon Atari‘s Breakout games of the 1970s by adding power-ups, different types of bricks, and a variety of level layouts. The title refers to a doomed “mothership” from which the player’s ship, the Vaus, escapes.

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Great Swordsman Tribute

cabinetgs introgs

Great Swordsman Tribute

>A sword fighting game with three different types of sword play:

fencing, Kendo and Roman.

>Great Times playing this game back at 1984!!!

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Xain’d Sleena (ザインドスリーナ?) is a two genre Platformer and side-scrolling arcade videogame released in 1986. It was released on home computers under the name “Soldier of Light”.
The main character, Xain, is a galactic bounty-hunter who must defeat evil forces who oppress five different planets. The player can select any order to play the various planets, so, there is no ‘official’ sequence of play (For the U.S. version, this game was released as ‘Solar Warrior’. This version goes through a set sequence instead of having to choose planets).


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Boulder Dash Remakes



Boulder Dash Remakes

Boulder Dash (バルダーダッシュ Barudā Dasshu?), originally released in 1984 for Atari 8-bit computers,[1] is a series of computer games released for the Apple II, MSX, ZX Spectrum, Commodore 64, and ColecoVision home computers, and later ported to the NES, BBC Micro and Acorn Electron, PC, Amstrad CPC, Amiga and many other platforms. It was created by Peter Liepa and Chris Gray, and on October 28, 1983, acquired and later published by First Star Software, which still owns the rights to the game. Boulder Dash inherits numerous gameplay similarities from the earlier 1982 arcade game The Pit, by Japanese developer Taito.

The game’s protagonist is called “Rockford”. He must dig through caves collecting gems and diamonds and reach the exit within a time limit, while avoiding various types of dangerous creatures as well as obstacles like falling rocks and the constant danger of being crushed or trapped by an avalanche, or killed by an underground explosion.

The Commodore 64 version of the first game was also re-released on the Virtual Console in Europe on September 19, 2008, and in North America on June 1, 2009, but was removed from the service in 2013.

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