<Legacy is an unfinished game for Commodore Amiga 500 by developer Hexodus, however we were able to find its two .adf disks…
Tir Na Nog is a 1984 video game by Gargoyle Games for the ZX Spectrum and Amstrad CPC. It was ported to the Commodore 64 in 1985. It is based on Celtic mythology.
Tatsunoko Fight (タツノコファイト Tatsunoko Faito ) is a fighting video game developed by Electronics Application (Eleca) and published by Takara for the PlayStation game console released in Japan in October 2000. It features characters from various Tatsunoko superhero properties in addition to original creations developed exclusively for the game. Each series is represented by characters, backgrounds, music, and voice actors from the original television programs, along with new art and animated sequences produced by Tatsunoko Production.
>Aztec Challenge refers to either of two early arcade-style computer games published by COSMI, as well as to subsequent remakes. In all game versions the player takes control of a running Aztec warrior. The first was a side-scrolling platform-jumping game created by Robert Tegel Bonifacio and released in 1982 for the Atari 400 and 800 computers. Subsequently a different game with the same title and overall theme was created by Paul Norman and released for the Commodore 64. It included a level in a modified-first-person 3D-style. The remakes are mainly inspired by the Commodore 64 game, and include versions for Microsoft Windows and the Atari 2600.
The evil sorcerer Drax desires Princess Mariana and has sworn to wreak an unspeakable doom on the people of the Jeweled City unless she is delivered to him.
However, he has agreed that if a champion can be found who is able to defeat his demonic guardians, the princess will be allowed to go free. All seems lost as champion after champion is defeated.
Then, from the forgotten wastelands of the North, comes an unknown barbarian, a mighty warrior, wielding his broadsword with deadly skill. Can he vanquish the forces of Darkness and free the Princess? Only you can say…
The Legend of Ragnarok
>It was created by Scandinavians over 1500 years ago.
Basics of Hnefa-tafl (required for playing).
There are two sides in the original game (hnefa-tafl – king’s table): attacking and defending. The defending side starts in the center of the board, and the attackers in the middle of each of the four edges of the gameboard. The two sides have different goals.
The units in the game are able to move vertically or horizontally for an unlimited number of spaces on the board, with the exception of the “king” who is able to move only two squares, again, vertically or horizontally, per turn. The “eating” of the units takes place when a player in his/her turn moves his own unit so that it traps an opponent’s unit between two units of his/her own. Note that a unit may move to a spot between two of his opponent’s units without being eaten.