SEUCK Remakes Updated


The SEUCK Remakes Updated


Shoot’Em-Up Construction Kit (a.k.a. SEUCK) was a “construction kit” for the Commodore 64, Amiga and Atari ST created by Sensible Software and published by Outlaw (part of Palace Software) in 1987. It allowed the user to make simple shoot-em-ups by drawing sprites and backgrounds and edit attack patterns. The advertising promoted the Kit with the phrase “By the programmers of Wizball and Parallax“.

The Kit came with demonstration games to show you what could be done. The Commodore 64 (C64) version came with Slap ‘n’ Tickle (inspired by Slap Fight), Outlaw (a Wild West shoot ’em up), Transputer Man (set inside a computer) and the bizarre Celebrity Squares (featuring graphics drawn by several C64 personalities). The Amiga version featured Slap ‘n’ Tickle, Quazar and an “army man” game, Blood ‘N’ Bullets. Games could feature still screens (held for a set number of seconds), “push” scrolling (based on the player’s movement) and constant vertical scrolling. Bonus point items were possible, as well as extra lives awarded at regular scoring intervals.

Since it was possible to save games as stand-alone files, games companies and magazines received many games created with the Kit.
While in college, Ray Larabie who is best known for his custom typefaces, created a number of games using SEUCK. Because of their quality and uniqueness they spread throughout the Amiga community quickly via the BBS network, many ending up on Amiga Magazine coverdisks. Titles include “Monster Truck Rally,” “Wielder Of Atoms,” “Mulroney Blast,” and “Smurf Hunt”.

In 1987 the programmers of PARALLAX and WIZBALL decided to give away their trade secrets.
It was something special and
still it is a diamond in the roof for nostalgic and devoted to Commodore Mighty Era ,
so Andrew Fisher maintains a sharp website dedicated to S.E.U.C.K. : menu ,guide, tips, articles .

>>>SEUCK Vault<<<




The Shoot-em-up Game Builder lets you create you’re own Arcade style shoot-em-ups without doing any programming. The idea isn’t new, in fact, it’s based on an old program that was released for the Commodore 64 and then on the Amiga some time later. It was called the Shoot-em-up Construction Kit and was developed by Sensible Software.
I’d like to add many more features than that of the original versions, some of them include:
Particle explosions
Ingame music
Hiscore tables
Parallax scrolling

This is for testing purposes.Only the “Edit Objects” and “Import GFX” menu’s are working at the moment.


Another Seuck Remake in glbasic here :

Download the latest S.E.U.C.K. (Win32, Linux, Mac OSX)
(Version 2010-03)


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