Last updated on October 3rd, 2023 at 04:37 am
Panther is a Commodore 64 game designed by Peter Adams and published by Mastertronic in 1986. The game is a 3D arcade shooter that uses a diagonally scrolling isometric view, similar to Zaxxon and Blue Max. The player pilots a strange-looking aircraft, fighting off hordes of invading flying saucers and rescuing people by landing the craft and waiting for them to board.
Panther is a fun and engaging game that combines elements of arcade shooters and rescue missions.
The game’s graphics and sound are good for the time, and the gameplay is challenging and enjoyable.
The game’s isometric view adds a unique perspective to the gameplay, and the use of shadows to show the height of flying objects is a nice touch.
The game’s controls are easy to learn, and the game is accessible to players of all skill levels.
The game’s difficulty ramps up as the player progresses, with more challenging enemies and rescue missions. The game’s scoring system adds an extra layer of challenge, as players try to beat their high scores.
Overall, Panther is a great game that is still enjoyable to play today.
The game’s unique combination of arcade shooter and rescue mission elements makes it stand out from other games of its time.
– Panther was packaged with another Mastertronic game, L.A. SWAT, on the Commodore 64 disk.
– The game was also released for the Atari 8-bit family and ZX Spectrum platforms.
– The game received mostly positive reviews, with an overall score of 8/10 on Lemon64
– The game’s isometric view was inspired by other games of the time, such as Zaxxon and Blue Max
– The game’s designer, Peter Adams, also worked on ports of Zaxxon and Blue Max
Overall, Panther is a classic game that is still enjoyable to play today. The game’s unique combination of arcade shooter and rescue mission elements makes it stand out from other games of its time.
A remake of the 1986 Classic Shooter Panther by Mastertronic
Use the keyboard cursor keys or a joystick/pad to move ship.(controls as in the original)
‘Up’ will move the ship down and slow scrolling rate
‘Down’ will move the ship up and speed-up scrolling rate
‘Space/Enter or Joystick/pad fire’ will fire a single missile. Only when the missile is out-of-screen or explodes can another one be fired.